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Connorses

41 Game Reviews

3 w/ Responses

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Well, I don't know if I'm gonna spend money on this but it's a damn good way to kill some time. The system leads to some interesting battles. I managed to win by overheating my opponent but I can see there are plenty of strategies for me to try. The music is alright, the graphics are cool and
The tutorial was refreshingly short, no more complicated than necessary. The whole interface is good and snappy, and I like that.

Any time I can challenge people in a game with real strategy and though involved, that's always fun.

Also I haven't seen any bugs so far.

For a simple game, it's good. The graphics look ok too. I think it's possible to lose when they randomly appear on top of you though. meh. xD

Man, although it's derivative as they get this is probably the best "mario flash game" I have ever seen. It's got controls that feel good and it's not real glitchy. It's even got the spinning and moving platforms and things work the way you expect. Turtles shells do what they should, things react to Mario and the powerups are cool. If the graphics were cleaner and the music looped the way it should I think this would be 5/5.

Not bad overall, it's very clear what to do but this is not much of a game. What I mean is that by programming it so you can never lose makes it far less interesting. Perhaps if you had a specific set of pieces and you had to place them it would be a better puzzle game. Placing flowers and bushes together is not a bad idea and the graphics are okay but I don't think much of the game.

I wasn't sure about this at first but I had a lot of fun with this game. The dialogue is pretty funny.
The gameplay manages to be interesting enough and getting 3 stars takes some thought.

At the end: Oh crap I'm late for school!

Very well done, considering it was a Ludum Dare entry! The puzzles weren't all that hard but it was interesting. I like the tiny graphics and the way the world is round and you complete a full circle. The end is a bit disappointing, though, it makes the rest of the game seem a bit pointless.

Part of me just died a little. The gameplay in level one just was so boring and it's not creative at all. The melee worked better than the shotgun fire because of the reload time. The level design is boring and not pretty. A guy just hit me with a dildo. Damnit I can't play this any further.

Great controls, Rly short

The whole controls thing feels great. All I have to say is it might be better if you had to press jump each jump, and couldn't just hold it down. This game is fun until it's too hard to get any further.
The mechanics are good enough that you could make a whole set of levels for the little guy.

Why is it so short?

The first thing I thought was it looked like a pretty typical platform game with the moving platforms and some springs and buttons. However, this game just gets better and better. I was surprised to see how short it feels though. The mechanics were great and it wasn't glitchy at all, and the controls are good enough to have some intense levels... (and more cool saws and things!)
The only problem was than dang car.

A Cool Game

I see how many people could find it boring, as it takes a lot of patience. It reminds me of a game on Kongregate call Xerox. I think it could have had fewer three-letter words and more pictures, as the words seemed a little too easy to me, but I though it was fun.

Wow this account is old. You can find me online under "Connorses", I might start posting on this site again I dunno.

Connor McHarney @Connorses

Age 30, Male

Programmer @ Sublimi

Albuquerque NM

Joined on 6/6/06

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